Interactive Cinema Final

For the full paper please Contact Me, this page contains an abstract and the accompanying interactive film.  This film attempts to reinterpret the primary paper.

Information and knowledge has changed how it is disseminated across cultural and social boundaries.  Looking at museums as the case study to figure how interactive technology has expanded the amount of information and the methods of learning, becomes the overall focus of this paper and supplemental film.  By exploring interactive apps, touch-screen monitors, maps, and virtual museums the research expounds on the methods of communicating to the growing diverse society. This all comes down to how other teaching institutions can reinterpret their methods, in order to make knowledge inclusive to all children and adults.  The supplemental interactive film to the research paper can be found at Eko.


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